Tuesday, December 8, 2009
Kurokona Hypothesis
Izumi Konata and Suzumiya Haruhi share a bond on and off the anime shows. Although it is unknown to me how anyone ever created Kurokona, I'm gonna make a random guess that The Disappearance Of Suzumiya Haruhi had a hand in it.
Kurokona is often seen depressed or apprehensive and often wears glasses. Probably when the news got out that Haruhi was gone she secluded herself, died her hair, grew a darker outlook on life.
It's possible that Haruhi herself even had a hand in changing her persona so much.
Aside from the obvious glasses and hair color, slightly worth mention is the average hair length has decreased. Whereas her norm would be from hip to calf hair length her now black hair is consistently shorter.
To make an even broader guess; Her change made Konata grow a larger consciousness of her surroundings and with ehr depression she grew more mature. She then abandoned manga, anime, and video games to further her studies and increase relations with her friends and family. Her glasses are proof that she has lost something, namely her eyesight, possibly from her long addiction to late-night gaming/anime, and getting them is proof she has given into her addiction being bad for her health.
Of course she could just be the fan-inspired counterpart to follow after Kyonko as people would rather see a calm and conformed Konata than a male one.
Wednesday, November 11, 2009
The Plight of MMO's and Social Networking.
I usually ramble on in my head about these things but today I decided to jot it down instead.
Every "Cute" MMO out there seems to have the concensus that women like Chibi characters with large heads and many emotes. While this seems to work for them I myself am more than put off by the shoddy character design that just seems to me like more copy-pasta from other older "Cute" MMO's.
But lets get to the point I'm trying to make.
I will never fall in love with a character in a game unless they can outshine the box-art and Luna Online (Yes you, go fuck yourself) has done a good job of making the concept artist in charge work really hard till his nails bleed while the in-game character designer sleeps in on Saturdays and drinks hot cocoa for 20 minutes every bloody hour.
What I want to see myself is Teatime make an MMO.
They already love making cute outfits for female characters and at least seem to know that men can dress snappy too. The girls are always beautiful and charming and never sell out to the box-art. It would truly be a splendorous thing.
The only problem is that the FPS lag on the game would cause normal computers to crash upon launch and only Terabyte chugging behemoths would get past the login screen. Maybe a few clipping bugs here and there but I would buy the game for assuming around 24000\-48000\ and however monthly along and the 1000$ Terabyte hardrive capable of laying it just to join the community of pixel lovers.
Monday, November 2, 2009
Linkin Park - New Divide and Emiya Shiro
I am not imagining this, I swear to god there is a correlation between these two elements!
For those of you who have completed the Unlimited Blade Works route then you should notice the symbolic lyrics. "Burning", "Forgetting memories", "prove me wrong" it's way too coincidental.
I swear to god if the Anime ever showed the Shiro/Archer fight then you could place this over it with perfect sync.
Tuesday, October 20, 2009
MMORPG's and FPS's;
TODAY IS THE DAY I RANT!
It's been a trend for the past...oh 10 years or so that M(assively)M(ultiplayer)O(nline) video games can give out lots of profit even if there isn't a subscription fee. These games work on the logic that if they release about 20-40% of all user content to the public that profit will arise from players who buy Special Points with Real Currency. As such, even video games that boast free-to-play enviroment can still gain a profit.
But a question arises; Where Does All That Money Go?
[Assumed Answer] To the servers the game is run on, To the Admins securing the game, and to funding for further advancements in the game.
[Propaganda Answer] All or near 99% of all Proceeds of the game are sent to the creators/company/licence company as their personal profit.
[TRUE ANSWER!] While neither is completely wrong or right they are both are close to the target and although it varies per company, the general income from a game is not spent on maintaining the game itself.
For most AMERICAN (keep that in mind)Online Video Games, you will find that some type of subscription is required to play. Whereas F2Plaers will find it nae impossible to advance to certain levels without the paid service or will lack major funtions to the game.
As for Imports; they are down to 3 catgories. Japanese, Chinese, Korean.
And for the sake of those who play them The licensing companies that bring them to America or International ARE NOTHING BUT LEECHES!
Each and every company that has ever imported an MMO of any kind has followed this procedure;
1. Half-ass Translation, and voices from neighborhood kids.
2. Reduce Violence/Dirty Jokes/Rude behavior in order to gain the audience of 8-16 year olds are opposed to the mature audience the games were created for. *Only for mature games of course*
3. Hire a protection software designed for American coded Games games and not Eastern Coded Games
4. Pick 3-4 moderators from the community of players or office workers to monitor system abuse.
5. From there kick-back, relax, and watch the money roll in.
Eastern Games arn't meant to be played on Western Soil and although It is illegal to do so I Implore anyone who finds this message to not pay on American servers, boycott the companies responsible for it's distribution and find a way to get a account on the original language server. You will find a better environment, more moderators than you can escape from (They will catch you), and in each and every case much faster updates and original content.
As for western games, just play offline. Western RPG suck.
FUCKING RETARDED BLOG IS FUCKING UP MY FONT SIZE!
TODAY IS THE DAY I RANT!
It's been a trend for the past...oh 10 years or so that M(assively)M(ultiplayer)O(nline) video games can give out lots of profit even if there isn't a subscription fee. These games work on the logic that if they release about 20-40% of all user content to the public that profit will arise from players who buy Special Points with Real Currency. As such, even video games that boast free-to-play enviroment can still gain a profit.
But a question arises; Where Does All That Money Go?
[Assumed Answer] To the servers the game is run on, To the Admins securing the game, and to funding for further advancements in the game.
[Propaganda Answer] All or near 99% of all Proceeds of the game are sent to the creators/company/licence company as their personal profit.
[TRUE ANSWER!] While neither is completely wrong or right they are both are close to the target and although it varies per company, the general income from a game is not spent on maintaining the game itself.
For most AMERICAN (keep that in mind)Online Video Games, you will find that some type of subscription is required to play. Whereas F2Plaers will find it nae impossible to advance to certain levels without the paid service or will lack major funtions to the game.
As for Imports; they are down to 3 catgories. Japanese, Chinese, Korean.
And for the sake of those who play them The licensing companies that bring them to America or International ARE NOTHING BUT LEECHES!
Each and every company that has ever imported an MMO of any kind has followed this procedure;
1. Half-ass Translation, and voices from neighborhood kids.
2. Reduce Violence/Dirty Jokes/Rude behavior in order to gain the audience of 8-16 year olds are opposed to the mature audience the games were created for. *Only for mature games of course*
3. Hire a protection software designed for American coded Games games and not Eastern Coded Games
4. Pick 3-4 moderators from the community of players or office workers to monitor system abuse.
5. From there kick-back, relax, and watch the money roll in.
Eastern Games arn't meant to be played on Western Soil and although It is illegal to do so I Implore anyone who finds this message to not pay on American servers, boycott the companies responsible for it's distribution and find a way to get a account on the original language server. You will find a better environment, more moderators than you can escape from (They will catch you), and in each and every case much faster updates and original content.
As for western games, just play offline. Western RPG suck.
FUCKING RETARDED BLOG IS FUCKING UP MY FONT SIZE!
Sunday, October 11, 2009
Concerning my previous blog, someone beat me to it. A Japanese man who got most of the answers and helped me get 100% CG.
Visit the website here.
Hikakuno
Monday, October 5, 2009
"Taiga Quiz" Answers.
In hopes to attract google audience, I have writen down the answers to Fate/Hallow Ataraxia's Taiga Quiz that is said to hold the illusive Rider Bath Scene CG.
Need to know;
*The Game is a Ero-Game by Type-Moon, and is something of a sequal to Fate/Stay Night but mostly a fan disk.
*The CG is illusive to most players as it involves a Commen Knowledge/Fate Trivia quiz that most English players cant read.
*I only wrote down the first few Katakana/Kanji of each question and answer and I don't have all the answers to every question since I'm lazy and some pop up rarely that I couldn't answer correctly.
*When meeting Taiga on the 4th Day in Einzbernz castle she will present you with 3 choices, all of which innitiate a quiz with different questions and answer, I will refer to each as a Tier. The questions being Q and answers being A.
(My font will be Mika-chan PB and it should show up the Japanese lettering
KEEP IN MIND I WROTE THESE IN A HURRY SO SOME SHAPES MIGHT BE OFF, just go with what looks close.)
Top Tier
Q1//A1; でAで//AGI
Q2//A2; 夂大朿//大
Q3//A3; ァ-//キ
You have to get at least 5 right but I'll answer more later since it's late.
PS: I WANT COMMENTS >_<
In hopes to attract google audience, I have writen down the answers to Fate/Hallow Ataraxia's Taiga Quiz that is said to hold the illusive Rider Bath Scene CG.
Need to know;
*The Game is a Ero-Game by Type-Moon, and is something of a sequal to Fate/Stay Night but mostly a fan disk.
*The CG is illusive to most players as it involves a Commen Knowledge/Fate Trivia quiz that most English players cant read.
*I only wrote down the first few Katakana/Kanji of each question and answer and I don't have all the answers to every question since I'm lazy and some pop up rarely that I couldn't answer correctly.
*When meeting Taiga on the 4th Day in Einzbernz castle she will present you with 3 choices, all of which innitiate a quiz with different questions and answer, I will refer to each as a Tier. The questions being Q and answers being A.
(My font will be Mika-chan PB and it should show up the Japanese lettering
KEEP IN MIND I WROTE THESE IN A HURRY SO SOME SHAPES MIGHT BE OFF, just go with what looks close.)
Top Tier
Q1//A1; でAで//AGI
Q2//A2; 夂大朿//大
Q3//A3; ァ-//キ
You have to get at least 5 right but I'll answer more later since it's late.
PS: I WANT COMMENTS >_<
Tuesday, September 15, 2009
I've had a few Game designs stuck in my head for a while and I might wright them down someday but for now I'll write the gist of it.
1. Working Title ; RePlay (Resident Evil-Esq Survival Horror)
Essentially a survival Game on a MMORPG setting with towns often under attack by mutants/zombies/whateverthefuck I come up with.
Player can make up to 3 free characters and skills can only be upgraded through use rather than Exp Grinding. Player Characters only get 1 life and if killed the character is deleted.
If my plan works this will insight fear back into casual players who run into mobs just for heavy Exp bonuses and inspire more teamwork instead of solo play.
2. Unnamed (Heavy Customization)
More like a second life, this game is based in a small city where a meteor impacts and changes the children left in a hospital near the impact site (IE the player backstory) After intering the game the player will have more than 120 possible "Soul Creation"'s available and with possible upgrade (SC's being the type of class; Mage/Sword/Healer). This is doable by having over 500 different skills appropriately balanced between the SC to deter overpowered classes but still with each class having unique aspects and abilities. After a SC has been established, in most cases a large physical change will be open to the Player and if they feel the need they can further customize to show their individuality. Items and clothing will be both easy to make and if I can think of a way to do it a type of Tailoring system should be made to have players create their own clothing from scrath (Even the design/width/height/attachement/etc)
I want to make a game where even if you find a group with the same skills/weapons/attributes/and SC as yourself you will still look completely individual.
Monday, September 14, 2009
I've been thinking about a story recently concerning The Legend Of Zelda; Ocarina of Time.
I felt bad for Link never really "getting the girl" so I made up a story where he gets them all and then some!
I wanted to really churn up the story and end Link with a Harem of half the Women of Hyrule.
Cast Females;
Zelda (Main Love Interest)
Navi (Tsundere)
Malon (Tomboy)
Ruto (Love Crazy)
Saria (Childhood Friend)
New Characters;
*Diku (Deku Tree Sproutling/Reincarnation)
*Sora (Zora Mix breed)
*Chivalry [Chi] (Gerudo Trainee)
*Rina (Young Poe)
I plan on Having Link still be quiet yet display his affection through his actions and Navi usually thwarting his courtship by pulling back on the quest to save Hyrule. Zelda will take more interest in Link as a person and less as a "Chosen One" and the Deku Tree sproutling will follow Link in his Rupee Pouch in order to Gather more knowledge about the current world while she still has a small body. Malon will have a larger role as a character and, with the excuse of taking care of Epona, join Link in his escapades. Inside the Old Laboratory with The old Scientist will be a young mermaid-like Zora mixbreed Sora that Link will rescue and helps him in his underwater adventures and vies for his attention with Ruto. Chivalry will be one of the Gerudos Link fights only for her to stalk with him after her defeat. Rina will appear to link quite possibly on his first night in Hyrule ,though without his bow she escapes, but never really joins him till much later.
All this and Many changes to the original plot with great hopes for a good Harem and a satifying end for Link.
Friday, September 11, 2009
Had to make this post since it got stuck in my head; Perfect Outfit
Start with Side-tie, Lowleg Panties with Blue Stripes and a Yellow Strapless Bra with Black Edging.
Rugged and abused Desert Camo Cargo Pants (Preferably with many pockets and slashes) and Trip Straps all held together with a Black Fabric Belt with a Silver Buckle.
The Top is the hardest to decide on Maybe a common White-T or something off the rack. A Cross Design Hooded Jacket with cotton hood padding and pockets
Of course top it off with Black Fingerless Gloves with a steel Knuckle Guard (Terry Bogard <3), My regular prescription square reading glasses, and Long Braided Hair
First Issue of; Whats On My Computer!!!
I currently have 14 Video Games installed on my computer...Only 3of which I play regularly.
In order of Alphabet Soup
Biohazard 4 *Modded
Call Of Duty 5 *Modded, Ripped, cracked
Dark Sector *Ripped
Dynasty Warriors 6 *Ripped
Fallout 3 *Modded Heavy/nudes, Ripped
Farcry 2 *Ripped
Left 4 Dead *Ripped
Mabinogi *-Archerko/Casterko-
Parabellum *-GunLock-
Prototype *Ripped
S4 League *-SwordYumi-
Saints Row 2 *Ripped, Nude Mods
Sims 3 *Ripped
Warrock *-Shiroshot-
Sue me if it sounds dumb but I think Team Ico and Nintendo should work together to make a new Zelda Game.
I think it would nice to see an expansive universe with the depth Team Ico is able to give.
I also want to see a rugged Link...Bt I also want to see a female Link so it's not like people listen to me anyways.
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